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Street Fighter V: Arcade Edition February Patch; All Sorts of Fixes Detailed
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Street Fighter V: Arcade Edition February Patch; All Sorts of Fixes Detailed

by Aiman MaulanaFebruary 5, 2018
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With a massive update comes a massive amount of bugs, and that’s what the February patch aims to fix for Street Fighter V: Arcade Edition. Competitive players definitely need to take note of this.

Street Fighter V: Arcade Edition February Patch

Street Fighter V: Arcade Edition February Patch

Street Fighter V: Arcade Edition has been out since January 16th as a big content update for Street Fighter V. The update has added things like a 2nd V-Trigger for all characters. It also added DLC characters such as the fan favourite and lovable Sakura. Since the release was so substantial, it’s bound to come with a few bugs. These known issues will be addressed in the upcoming patch.

To name a few, Akuma’s V-skill Rakan had a tendency to move him back when used against Ken’s Shinryuken. Capcom will fix this by changing the movement value of the Rakan Gokyaku.

Another bug would cause Abigail to cancel the first hit of Abigail Punch into V-Trigger. It will be changed to make it so Abigail cannot cancel into the V-trigger.

A lot of things have changed in Street Fighter V a couple of years after its launch, and after its all said and done, it really extended the life of the game. In other Capcom news, Ryu and Sakura’s costume makes an appearance in Monster Hunter: World.

A full list of changes to Street Fighter V: Arcade Edition for the next patch can be found below:

Akuma

Bug Content

When performing the V-Skill Rakan against Ken’s Shinryuken, Akuma had a tendency to move backwards upon performing the Rakan Gokyaku.

Fix Content

Fixed the movement value for Rakan Gokyaku, eliminating the phenomenon.

Menat

Bug Content

The active frames for each of her normal throws without the crystal ball were 2F.

Fix Content

Fixed so that the active frames for each of her normal throws is 3F, the same as with the crystal ball.

Urien, Ibuki

Bug Content

When activating their V-Triggers Aegis Reflector and Rokushaku Horokudama against an opponent who is getting hit, one extra hit was added to the combo scaling count.

Fix Content

Fixed so that the combo scaling count for Aegis Reflector and Rokushaku Horokudama on activation is the same as before.

Urien

Bug Content

With his V-Skill Metallic Aura active, during the forward dash attack movement of Tyrant Blaze, upon absorbing an enemy attack with the armor property Urien would gain complete invincibility for the remaining duration of the move.

Fix Content

Fixed so that Urien will not lose his hurtboxes upon taking a hit against the armor of Tyrant Blaze with Metallic Aura active.

Abigail

Bug Content

Abigail could cancel the first hit of Abigail Punch (each strength) into V-Trigger.

Fix Content

Fixed so that Abigail cannot cancel into V-trigger from the first hit of Abigail Punch.

Abigail

Bug Content

During the forward movement of the max-charge Metro Crash, Abigail gained an unintended number of armor hits.

Fix Content

Fixed so that Abigail will have two hits of armor during the forward-movement attack portion of max-charge Metro Crash.

Laura

Bug Content

When performing Shock Dance from a normal move cancel, the proper combo scaling was not applied.

Fix Content

Fixed to apply the proper V-Trigger activation combo scaling when Shock Dance is activated from a normal move cancel.

Street Figher V: Arcade Edition is available now on PlayStation 4 and PC.

Pokdepinion: Well, there’s certainly a big number of fixes here for Street Fighter V: Arcade Edition. Best to get that update going as soon as possible.

About The Author
Aiman Maulana
Jack of all trades, master of none, but oftentimes better than a master of one. YouTuber, video editor, tech head, and a wizard of gaming. What's up? :)

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