Arm has announced major changes coming up for its GPUs: the next-generation of Arm GPUs – set to launch in 2026 – will feature dedicated neural accelerators in conjunction with several new AI-based graphics features that will utilize this part of the hardware. This is similar to NVIDIA’s Tensor Cores, which is designed to accelerate features like DLSS.
Arm Embraces Neural Graphics Technologies

The first application of the technology, Neural Super Sampling (NSS), is an AI-driven upscaler capable of doubling resolution (from 540p to 1080p) at a small cost of 4ms per frame. According to Arm, this allows developers to either lower power consumption, increase frame rates, or enhance visual quality while maintaining near-native resolution. NSS builds on Arm’s existing Accuracy Super Resolution (ASR) technology, which is already in use in games including Fortnite and Infinity Nikki.
Other features set to utilize neural processing includes Neural Frame Rate Upscaling (frame generation) and Neural Super Sampling with Denoising (similar to the likes of NVIDIA Ray Reconstruction or Apple’s MetalFX Denoising). Both are expected to be available ahead of the 2026 hardware launch. While gaming is the primary focus, the chipmaker expects the technology to be applicable to other areas, such as neural camera processing and real-time path tracing.
To support early adoption, Arm has released what it calls “the world’s first publicly available neural graphics development kit,” available a year ahead of the hardware release. The kit includes an Unreal Engine plugin, PC-based Vulkan emulation, updated profiling tools, open models on GitHub and Hugging Face, and Arm ML extensions for Vulkan. The extensions introduce a new Graph Pipeline for neural network inference, designed to simplify AI integration into mobile rendering workflows.
Pokdepinion: Gaming at 120Hz is likely to be a lot more achievable with smartphones in the future.