During our review of the Razer Huntsman V3 Pro TKL keyboard, we noted that the keyboard’s almost-cheating ‘Snap Tap’ feature will be a contentious topic for the foreseeable future, especially in competitive play – now, Valve has made it official that this will no longer be legal to use in Counter-Strike 2, its first-person shooter title.
Valve Draws “A Clear Line” On SOCD

The technical name for Razer’s Snap Tap, Wooting’s Snappy Tappy, or ASUS’s newly-introduced Speed Tap, is called Simultaneous Opposing Cardinal Directions, or SOCD for short. Essentially, this feature automates the action of manually alternating between left and right movements, usually to perform strafing in games. This is where it runs in trouble for games like CS2, where a perfect strafing (and counter-strafing) is critical for competitive advantage.
Here’s what Valve says on its decision to ban SOCD (via its community post):
Recently, some hardware features have blurred the line between manual input and automation, so we’ve decided to draw a clear line on what is or isn’t acceptable in Counter-Strike.
We are no longer going to allow automation (via scripting or hardware) that circumvent these core skills and, moving forward, (and initially–exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match.
To prevent accidental infractions, in-game binds that include more than one movement and/or attack actions will no longer work (e.g., null-binds and jump-throw binds).
This likely kills any potential for SOCD to gain popularity among other keyboard manufacturers that have yet to adopt this feature, though not every game will ban this feature as different games behave in unique ways on strafing movements, and the impact of SOCD can range from minor to virtually none. Still, it remains to be seen whether other FPS shooters – especially the likes of Valorant and Overwatch, both of which has a fairly sizable esports scene – will join Valve and ban the feature from competitive play as well.
Pokdepinion: I thought the Pandora’s box has been opened, but looks like Valve is forcibly closing it regardless.