New NVIDIA Game Ready Driver Gives Halo: Campaign Evolved DLSS Support, CONTROL Resonant-Themed GPU Up For Grabs

Low Boon Shen
4 Min Read

Halo: Campaign Evolved has officially launched with DLSS support, as announced with NVIDIA’s latest GeForce Game Ready Driver that brings day-one optimizations for multiple titles. Also new is the CONTROL Resonant giveaway as part of GeForce Summer Nights event, where you can win the game and even the specially-themed RTX GPU.

New NVIDIA GeForce Game Ready Driver

New NVIDIA Game Ready Driver Gives Halo: Campaign Evolved DLSS Support, CONTROL Resonant-Themed GPU Up For Grabs
New NVIDIA Game Ready Driver Gives Halo: Campaign Evolved DLSS Support, CONTROL Resonant-Themed GPU Up For Grabs

Halo: Campaign Evolved exits its Early Access period and is now fully available – GeForce RTX users can take advantage of DLSS Super Resolution and Frame Generation, alongside NVIDIA Reflex features; through the NVIDIA app, players can upgrade to DLSS 4.5 Dynamic Multi Frame Generation and the latest Super Resolution model as well. In case you missed it, Campaign Evolved is a revisit of the original Halo single-player story that defined the franchise 25 years ago.

Other new titles launching this week include: Mistfall Hunter, developed by Bellring Games, launches with an extensive RTX feature set including DLSS Super Resolution, Multi Frame Generation, Dynamic Multi Frame Generation, Reflex, and ray-traced reflections and shadows; Corsair Cove, the pirate-themed city builder from Limbic Entertainment and Hooded Horse, arrives on July 31 with DLSS 4.5 Super Resolution, Frame Generation, up to 4X MFG (6x for RTX 50 GPUs), Reflex, and DLAA.

Several existing games are also receiving DLSS upgrades this week. The Mound: Omen of Cthulhu, the co-op horror title from NACON and ACE Team, launched last week with DLSS Super Resolution, Multi Frame Generation, and Reflex; Killing Floor 3 receives its Operation: Shadow Hunter update, where GeForce RTX users gain access to DLSS Super Resolution all related frame generation features.

Palworld‘s DLSS support has also been updated, allowing players to upgrade to the latest DLSS 4.5 Super Resolution model; GeForce RTX 50 Series users additionally gain access to DLSS Dynamic MFG for higher framerates. For Gears of War: E-Day, ahead of its October 6 release, the PC beta supports DLSS Super Resolution and Reflex, while the full game will launch with the complete DLSS 4.5 technology suite. The new Game Ready Driver is also optimized for the beta.

CONTROL Resonant Giveaway

New NVIDIA Game Ready Driver Gives Halo: Campaign Evolved DLSS Support, CONTROL Resonant-Themed GPU Up For Grabs - 18
New NVIDIA Game Ready Driver Gives Halo: Campaign Evolved DLSS Support, CONTROL Resonant-Themed GPU Up For Grabs

NVIDIA is running a GeForce Summer Nights giveaway tied to the upcoming release of CONTROL Resonant. The game, launching September 24 with DLSS 4.5 and path tracing, introduces a new protagonist, Dylan Faden, brother of the original game’s Jesse Faden.

Prizes include pre-order game codes and a custom-wrapped CONTROL Resonant GeForce RTX 5080 Founders Edition GPU – to enter, participants can reply to designated prompts on NVIDIA’s social media channels. Separately, GeForce Rewards is offering 3-month Discord Nitro subscriptions on a first-come, first-served basis. The reward is available to GeForce GTX 10 Series or newer PC and laptop owners who are logged into the NVIDIA app.

If you’re looking to read on something more technical, NVIDIA has also published a developer Q&A with Capcom’s RE ENGINE team, covering how path tracing is being implemented in Resident Evil Requiem and PRAGMATA, including their approach to lighting, reflections, and asset workflows.

Pokdepinion: Well now I got to decide if I want to play the original or the new Halo title since I have the Master Chief Collection…

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