AMD Fluid Motion Frames Now Officially Available Via Adrenalin 24.1.1 Driver

Low Boon Shen
3 Min Read
AMD Fluid Motion Frames Now Officially Available Via Adrenalin 24.1.1 Driver

AMD Fluid Motion Frames Now Officially Available Via Adrenalin 24.1.1 Driver

AMD Fluid Motion Frames Now Officially Available Via Adrenalin 24.1.1 Driver

The first driver release of 2024 from AMD comes with a major feature introduction: the AMD Fluid Motion Frames, or AFMF, is now officially available to users with Radeon RX 6000 series, RX 7000 series, and Radeon 700M series GPUs. The feature was previously featured in preview drivers, but today marks the day it moves out of the testing phase and into the release phase.

The feature in principle is similar to NVIDIA’s Frame Generation, although AMD’s solution offers a key advantage: it doesn’t require dedicated per-game support, meaning it should support virtually every DirectX 11 and DirectX 12 game available. The feature can be enabled via HYPR-RX profile in AMD Software, and the company promises a 97% boost in framerates on average in 1080p, and up to 103% on average for 1440p settings (when coupled with FSR2 Quality mode).

AMD notes that it is recommended to enable AFMF only when 60FPS is achievable – likely to reduce the artifacts creeping in as frametimes get too long. Also recommended is enabling the Radeon Anti-Lag feature to cut down on latency, as frame generation inherently adds input lag due to extra processing overhead. Conveniently, users can hit the Alt+Shift+G shortcut key to enable or disable AFMF on the fly.

Other limitations apply, too – currently AFMF is designed to work only in full-screen mode with V-Sync disabled, so borderless full-screen will not work for now. FPS monitoring also will not work for third-party apps, as the generated frames are outside of the game engine’s pipeline making it undetectable for those tools. AMD recommends using its in-game overlay to monitor FPS with frame generation enabled.

Aside from AFMF, AMD is also adding the Video Upscaling feature, equivalent to NVIDIA’s RTX Video Super Resolution. It’s currently supported on Google Chrome and Microsoft Edge browsers (on top of ‘most’ DirectX 11 apps), although there are no mentions of which hardware supports this feature outside of RX 7000 Series GPUs.

Pokdepinion: Hoping some features may be available to older-gen GPUs. 

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