NVIDIA showcases RTX on Arm platform
No, NVIDIA doesn’t have a Arm-based chipset with RTX capabilities, yet. Instead, they showcased RTX on Arm by working with MediaTek, with NVIDIA DLSS and real-time raytracing running on a system featuring the Arm-based MediaTek Kompanio 1200 paired with a GeForce RTX 3060 GPU.
NVIDIA has extended support for their five key NVIDIA RTX technologies to Arm and Linux. RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD) and RTX Memory Utility (RTXMU) SDKs are now available to Arm-based systems running Linux or Chromium, with RTX Global Illumination (RTXGI) and NVIDIA DLSS coming soon. This will enable a whole new frontier of gaming.
NVIDIA showed off their RTX on Arm capabilities by running Wolfenstein: Youngblood with raytracing and NVIDIA DLSS enabled, as well as The Bistro demo on the aforementioned Arm-based system.
It is quite unclear whether we will be seeing gaming Chromebook or Arm-based laptops, especially considering that they are generally marketed for their efficiency and value proposition, rather than their performance. However it is nice to know that the technology is there, so OEMs can create a gaming Chromebook, if they wanted to.
Pokdepinion: I was looking forward to a RTX-capable chipset under the Tegra lineup…