Final Fantasy 7 Remake Intergrade INTERmission Review
Our favourite bubbly ninja from Wutai, Yuffie Kisaragi, is back and way better than ever. It appears that she's more involved with the game's story than the original game, with her narrative running alongside the main game's storyline. Is it worth your money? Let's find out.
Free if purchase Final Fantasy 7 Remake Intergrade for PS5 (RM299)
+ Get an early indicator of what's coming next
+ Try out Yuffie much earlier than expected
+ Fun minigames to enjoy
+ Shows more of how the storyline is shifting away from the original
- Could use a bit more content given the price
- Fort Condor minigame need more depth
- Only available on the PS5 (for now)
What is Final Fantasy 7 Remake Intergrade INTERmission About?
The Fantasy 7 Remake Intergrade INTERmission DLC stars Yuffie Kisaragi and takes place around the same time as the main story. In fact, the earliest part of the game coincides with the time Cloud, Tifa, and Barret commenced their mission to bomb a second Mako reactor.
As an operative of the Wutai government, Yuffie is infiltrating Shinra’s Advanced Weaponry department in order to get her hands on the “Ultimate Materia”. She will not be going in alone as she is aided by a brand new character introduced in the remake, a student of Yuffie’s father Godo Kisaragi and fellow ninja, Sonon Kusakabe.
Unfortunately, the “Ultimate Materia” is nowhere close to being ready and Yuffie soon finds herself wrapped up in Shinra’s underground actions, most notably the Deepground project headed by the Tsviets. She will have to find another way to fight back and save her homeland. This part of the game will set the promise for the next episode in the remake.
A Change of Pace
For the most part, the Final Fantasy 7 Remake Intergrade INTERmission DLC is the same as the base game. After all, it’s simply a story expansion so the underlying systems are the same. What makes this feel refreshing however is not just the focus on Yuffie Kisaragi, but how different she plays from Cloud, Aerith, Tifa, and Barret. She is proficient in both melee and ranged combat, with you having the choice to transition between both at anytime.
She does quick combos when you engage enemies head on and you can throw a shuriken at enemies, which will then have Yuffie casting Ninjutsu as a ranged attack. Ninjutsu functions as magic and you have the ability to change the element at the cost of an ATB bar. At the same time, Sonon isn’t playable but they introduced a new mechanic which allows you to execute combination attacks with Yuffie at the cost of slowing down ATB gauge build up. It’s simple but it’s certainly enough to make the game feel more refreshed.
Growing the character is the same as before, you level up your Materia with AP earned from defeating enemies and you strengthen weapons by using SP earned from leveling up. The former just needs to be slotted in your equipment whereas the latter will be the same regardless of the weapon so you don’t have to worry about accidentally using it and suffering with a better quality weapon later on.
As far as things to do in the game are concerned, you have the choice of going through the main missions to advance the storyline or side quests. Unsurprisingly, it’s the same as before but there are some new things, most notably the Fort Condor minigame. It’s basically a strategy-based game where you place units in order to take down the enemy’s 3 bases. Alternative, the player with the most bases still alive after 3 minutes win as well.
You make use of boards that can be customized with your own units, and each board has a set of magic that can be used. This may sound a little complicated but in essence, the types of units are like playing rock, paper, scissors in terms of strengths and weaknesses, and magic can help give you an edge over the enemy when used correctly. It’s fun at first but after a while, it gets a bit stale so if this ever returns in a future installment, I hope they add more depth to it as it does have potential.
VR Missions and Shinra Combat Simulator makes a return in this game, where you can fight enemies for great rewards. Interestingly, Ramuh is a brand new VR Mission, which will let you use the Summon if you beat him. This may not seem like much at first but after you complete the game, you will unlock more fights so you have more to do in the game. Given how the game is short, about 7-8 hours, it’s definitely needed to entice the crowd.
If you want to check out the review of the main game itself, click right here.
As many of you may know by now, both the INTERmission DLC as well as the primary game will have a notable boost in performance compared to the original Remake on the PS4. You can notice it almost instantaneously as loading speeds are non-existent and the game runs at a buttery-smooth 60FPS. I’m surprised how the game feels a lot better and more next gen-worthy as a result.
While this sounds great, my only complaint is how this was implemented. As many of you may know, those who own the PS4 version of the game, regardless of physical or digital, are entitled to a free next gen upgrade for it. However, it’s not a simple patch that does it as you need to install the proper PS5 version of the game. In other words, if you have the PS4 version installed, you will need to delete that first.
It’s a small annoyance combined with a little confusion at first but I would like to point out that this isn’t Square Enix’s fault. It’s just how Sony implemented the next gen upgrade for games that exist on both the PS4 and PS5. It’s a bit of a shame that they made the INTERmission DLC exclusive to the PS5 as I personally believe that it’s capable of running on the PS4 without issues, just that it will be capped at 30FPS. Since many people still can’t get their hands on the next gen console, a lot of people will miss out on this.
Final Fantasy 7 Remake Intergrade INTERmission Verdict
The Final Fantasy 7 Remake Intergrade INTERmission DLC is a pretty fun addition to the game that sets the premise for the next episode of the game. You get to learn more of what’s been going in the game’s story, you get an early taste of Yuffie, further indications of the storyline shifting away from the original game, and a cool little minigame to enjoy within the same solid JRPG system that worked great from before.
If there were any drawbacks, I’d say that the DLC could have been a little more padded in content, the way to go about getting the PS5 next gen upgrade for the game is a bit confusing, the Fort Condor minigame could use more depth, and it’s a shame that it’s only available exclusively on the PS5. If you’re a big fan of the franchise, it’s definitely worth getting, especially while waiting for the next episode.
At the end of our Final Fantasy 7 Remake Intergrade INTERmission review, I award this game expansion with our Silver Pokdeward.
Big thanks to Square Enix Asia for sending us the DLC game code for the purpose of this review.