Gamescom is now live over at Cologne, Germany, and NVIDIA has some news to share. First things first: no GPU announcements were made if you’re looking for RTX 50 SUPER GPUs (although they’ll reportedly happen in late 2025). With that out of the way, let’s quickly go through what’s new from Team Green.
NVIDIA GeForce NOW Updates




The biggest news of the day mainly revolves around the chipmaker’s cloud gaming service, GeForce NOW. For starters, the servers running the show are now updated with “GeForce RTX 5080-class GPUs” with 48GB VRAM and doubled Tensor Cores, paired with AMD Zen 5-based CPUs (we assume AMD EPYCs), along with associated technologies like Multi-Frame Generation which enables games to be streamed at resolutions up to 5K 120FPS, or 1080p 360FPS (with Reflex) on the faster end. NVIDIA claims network latency is as low as “sub-30-milisecond” for most regions with the help of regional ISPs utilizing L4S (low latency, low loss, scalable throughput) networks.


Besides that, NVIDIA also introduced a new Cinematic Quality Streaming mode that gives users on the fastest internet the best image quality possible. This includes YUV 4:4:4 chroma subsampling, 10-bit color, HDR support, AV1 codec, AI-powered video filters, HUD sharpening, automatic DPI detection, and a whopping 100Mbps bitrate – so make sure to bring the fastest internet available if you want maximum fidelity.

GeForce NOW also gets a new Install-to-Play feature that utilizes persistent cloud storage to access even more games from Steam – a complimentary 100GB is provided to all users on Ultimate and Performance plans to install these titles, and they can purchase additional storage with up to 1TB via a separate subscription. All told, this effectively increases the GeForce NOW catalog to over 4,500 titles.
Supported devices also get performance upgrades: Steam Deck now streams up to 90FPS via the native GeForce NOW app, Lenovo Legion Go S now gets 120FPS streaming, while LG products can now target 4K 120FPS on TVs, or 5K resolution on LG OLED monitors. Additionally, specialized peripherals such as Logitech racing wheels are now natively supported. All of these upgrades come at no cost increase, the chipmaker says – and users can expect the rollout to begin in this September.
New Graphics Tech, Project G-Assist & NVIDIA App Updates



NVIDIA has also introduced two new graphics technologies: RTX Hair and RTX Remix’s new particle system. RTX Hair is essentially path tracing designed specifically for hair to reduce computational workload, the result of which is slightly improved lighting on hair (and likely a small bit of performance). As for RTX Remix, the new particle system gives 165 classic titles the capability to use path traced particles that can be manipulated in various ways – this will be available in September for modders to use for game remasters.


Meanwhile, Project G-Assist is getting a “weight loss” regime: we tested the earlier versions and concluded that it was too demanding in VRAM requirements, but the new version fixes that – the AI model now uses 40% less VRAM, which now opens it up to all RTX GPUs with 6GB VRAM or more; laptops with RTX GPUs can also use this tool for the first time. While the model is smaller, the company claims it “responds to queries faster and more accurately calls the right tools.” Additionally, the company says G-Assist features can be further expanded with mods via Mod.io.

For NVIDIA App, the updates include new Global DLSS Overrides to instantly enable DLSS features for all games instead of going through every game’s configuration, Smooth Motion for RTX 40 GPUs, and the “highly requested” legacy 3D settings panel to allow graphical controls for classic games. The beta will go live in Wednesday 12AM Malaysian Time, with full release coming next week.
Pokdepinion: Max settings in GeForce NOW is certainly going to need a lot of bandwidth.