Sony
Now Reading
Games With “PS5 Pro Enhanced” Label Set To Deliver 4K 60FPS & Ray Tracing
Contents
0

Games With “PS5 Pro Enhanced” Label Set To Deliver 4K 60FPS & Ray Tracing

by Low Boon ShenApril 2, 2024
What's your reaction?
Me Gusta
0%
WOW
0%
Potato
0%
Sad Reacc
0%
Angery
0%

Games With “PS5 Pro Enhanced” Label Set To Deliver 4K 60FPS & Ray Tracing

Tom Henderson of Insider Gaming is back with more information on the upcoming PS5 Pro console from Sony. This time, the leak revolves around a new ‘PS5 Pro Enhanced’ certification label, which will utilize the increased performance envelope of the PS5 Pro’s hardware to increase graphics fidelity and performance.

Games With "PS5 Pro Enhanced" Label Set To Deliver 4K 60FPS & Ray Tracing 32

For now, this label is internally called “Trinity Enhanced” (Trinity being the codename for PS5 Pro) – but this is not the first time the Japanese gaming giant has brought the label for this purpose. In the previous console generation, Sony used the ‘PS4 Pro Enhanced’ label to denote games that make use of the increased graphics power of the PS4 Pro. Similar principles will apply to the upcoming label, which will demand the following requirements:

  • PSSR to upscale resolution to 4K
  • A constant 60FPS
  • Add or increase ray tracing effects

These new requirements are in line with the hardware upgrades designed for the PS5 Pro, which will be powered by faster GDDR6 memory and a significantly bigger GPU silicon with 67% more cores (which translates to 45% faster GPU performance). However, the label may also be given to games that meet any of the following enhancements:

  • Increased target resolution for titles that run a fixed resolution on the standard console
  • Increased target maximum resolution for titles that run at variable resolution on the standard console
  • Increased target frame rate for titles that target a fixed frame rate on the standard console
  • Inclusion of PS5 Pro Raytracing effects

Games With "PS5 Pro Enhanced" Label Set To Deliver 4K 60FPS & Ray Tracing

That being said, not every game will be designed to meet these resolution and framerate targets – as Digital Foundry’s Richard Leadbetter noted, GTA VI may end up demanding enough that even the PS5 Pro couldn’t run 60FPS. This is likely down to the CPU limitations, which the Pro model will only gain a 10% clock speed with no changes made to the core architecture, which is still AMD Zen2-based. As @Kep1er_L2 pointed out, the CPU is only getting a minor spec bump due to compatibility reasons for Sony’s future consoles.

So far, leaks suggest the PS5 Pro will be launched at the year-end of 2024.

Pokdepinion: I suspect the CPU may be the bottleneck at this point, but we’ll see. 

About The Author
Low Boon Shen
Is technology powered by a series of tubes?