Radeon Pro 500 Series introduced for iMac; 5K Computing power house coming!

Super Daddy
2 Min Read
Radeon Pro 500 Series introduced for iMac; 5K Computing power house coming!

Last year we shared how Apple was featuring AMD Polaris GPU to their Macbook Pro. Today, AMD has announced that they are expanding their family of high-performance, power-efficient Polaris-based GPUs with the unveiling of Radeon Pro 500 series graphics, that are now available in the updated iMac from Apple.

The highest of the Radeon Pro 500 Series packs 36 Compute Units that accounts to 2304 stream processors and delivers up to a staggering 5.5 TFLOPS of performance. That’s plenty of raw power under the hood for digital creative industry professionals.

That’s not all. What are iMacs if they don’t fuel your fun? iMac models, specifically the ones equipped with Radeon Pro 580 graphics are powerful enough to drive VR experiences and deliver stunning graphics in the most visually demanding games too.

Both 21.5-inch and 27-inch models shall harness Radeon Pro 500 Series graphics to provide support for GPU acceleration through OpenCL across various creative applications such as Adobe Premiere Pro, After Effects, Photoshop, Foundry’s Nuke and Mari, Autodesk Maya and Maxon’s Cinema 4D.

[blockquote cite=”Raja Koduri, senior vice president and chief architect at AMD’s Radeon Technologies Group”]It is incredibly satisfying to see the capabilities of Radeon Pro 500 series in elegant form factors and enabling amazing content creation, gaming and VR experiences. Radeon Pro 500 Series graphics are enabling new generations of makers with compute-accelerated creative tools and new APIs, bringing their imaginations to life in ways like never before.[/blockquote]

Content creators have very demanding needs that often sets great challenges for manufacturers. Having technologies such as this solves their problems, allowing them to continue creating and bring virtual world into reality.

Pokdepinion: Seems like Apple is getting more and more comfy with AMD graphics. Previously, the Macbook Pro had some pretty big issues in terms of performance, which I hope have been ironed out before this implementation.

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